- cross-posted to:
- opensource@lemmy.ml
- selfhosted@lemmy.world
- cross-posted to:
- opensource@lemmy.ml
- selfhosted@lemmy.world
cross-posted from: https://lemmy.ml/post/51469097
A full-featured 2D + 3D CAD application built in Rust with GPU-accelerated rendering. Native DWG & DXF read and write, paper space, ACIS solids, dimensions, layouts. An open source community project by Hakan Seven, recognized and promoted by the OpenAEC Foundation.



While a steep learning curve, I think moving forward with cadquerry or other programming based approach will be the best way to future proof your cad workflow
The interactive approach should be just as future proof. Programmatic interfaces are not really suitable for many designers. Who work more intuitively with direct visual interaction. I couldn’t imagine doing really complex stuff programmatically.
Exactly. I mean, I like OpenSCAD, but there are things that are effectively impossible to do in it that are easy with a more visual piece of modelling software. Good for utility parts that need precise tolerances, not so good for dragon statues.