Answer: something that would’ve run much better on much lower end hardware and worked for more than one game, but would’ve taken much longer to produce (since actual human thought went into it) which is the only metric people seem to pay attention to.
Immediate convenience is the metric we’ve been trained to exclusively focus on. Bread and circuses and all that. It’s why I’ve been purposefully adding inconveniencea to my life to try to build up some of my patience and preservation again.
Try less than 1 month. LLMs are undeniably cheaper than human developers. That is, until the human developers all leave the industry and LLMs are able to name their price.
Answer: something that would’ve run much better on much lower end hardware and worked for more than one game, but would’ve taken much longer to produce (since actual human thought went into it) which is the only metric people seem to pay attention to.
Immediate convenience is the metric we’ve been trained to exclusively focus on. Bread and circuses and all that. It’s why I’ve been purposefully adding inconveniencea to my life to try to build up some of my patience and preservation again.
Based.
Also more money. $9000 gets you one dev for what, 2, maybe 3 months?
Try less than 1 month. LLMs are undeniably cheaper than human developers. That is, until the human developers all leave the industry and LLMs are able to name their price.