Early reactions to Nvidia’s DLSS 5 were swift and skeptical, with some observers likening the technology to an Instagram-style filter applied over gameplay footage. Nvidia CEO Jensen Huang refuted the allegations, but subsequent clarifications have helped outline how the system actually works – and where it can fall short.

  • catlover@sh.itjust.works
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    1 day ago

    So if i understood this clearly, because of halucinations during gameplay there can be things which aren’t actually there?

    like you see that guys haircut from the front, you move to the side ingame, and it disapears? or things in the distance change or disapear when you get closed to them?

    • cley_faye@lemmy.world
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      20 hours ago

      It already happened in the actual demo pictures nvidia themselves provided. Colors appearing out of nowhere, details showing up or decor elements disappearing, etc.

      It’s a shitshow, and it was the best they could garner in a finely controlled environment.

      • Buddahriffic@lemmy.world
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        17 hours ago

        Most of the AI industry is currently stuck in a kind of uncanny valley where it’s close enough to fool people who don’t care about details or who so desperately want to make money that they deny the reality that these AIs aren’t actually good at very much.

        But there’s been so much money invested in it that they are desperate to make it generate some revenue and profit and keep shoving it into things, hoping that their thing will be the one the public finally latches on to.

        It’s also management types that really bought in to it. The kind of managers that don’t know shit and will make impossible requests, or think something simple is hard and something hard is simple because they don’t actually know much about the jobs they are managing. But they do have the power to direct those under them to use the AIs as well as get of or dismiss the opinions of those pointing out the emperor has no clothes.

        Right now, they are hoping to find that substance that will keep the AI bubble from popping. But IMO the problem is fundamental to the big data approach to AI of “throw a ton of data at a generic correlation engine and hope that it ends up smart”.

    • deadcade@lemmy.deadca.de
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      1 day ago

      Yes, or like we saw in the demo, someone’s arm disappears, a ball becomes a blurry shapeless blob, and many others.

      This tech is the same tech that powers other ““Generative AI””, meaning exact the issues with asking for a hand and getting one with 7.5 fingers can now happen in real time, in video games supporting DLSS 5.

      It is straight up an AI slop filter over top of a game. There’s not much more to say about it.