The next chapter in The Witcher's fantasy saga won't run on CD Projekt's proprietary graphics engine. According to the company's co-CEO, that decision was actually made years...
Where the user is specifically asking to get Lambert shading, which to me, indicates that is in fact not the default.
But go off
Edit: JK you right did more research, obviously using an older diffusion model based on an old paper isn’t great, but it’s not like that’s literally all the engine does/can do.
It’s just a hyperbolic claim while partially correct.
You’re insufferable, however a quick search brings up threads such as this one: https://forums.unrealengine.com/t/how-do-i-make-basic-lambert-style-shading/2669505
Where the user is specifically asking to get Lambert shading, which to me, indicates that is in fact not the default.
But go off
Edit: JK you right did more research, obviously using an older diffusion model based on an old paper isn’t great, but it’s not like that’s literally all the engine does/can do.
It’s just a hyperbolic claim while partially correct.
Woah, calm it with the aggression, it’s not a life threatening issue